Entoforms at GO3D

November 30, 2014

go3d As of November 4th a select few Entoforms can be found at the Museum of Communication in the Hague. They are part of their year long GO3D exhibition. The exhibit shows the history of 3D printing from 1984 up until the present day.

The Odd Luminary

April 5, 2013

oddluminary A select few Entoforms are now available with free shipping in the shop at the Odd Luminary! This is a wonderful wunderkammer of a webshop has long been a favourite of mine. I’m really excited that they decided to add my creatures to their collection. Thanks cousin Cate!

Entoforms exhibit in Nijmegen

January 25, 2013

Nijmegen This sunday is the opening of a 3D printing exhibit at the Lindenberg house of arts in Nijmegen (Netherlands). You can see the Entoforms there until Februari 17th along with works by amongst others Michiel Cornelissen and Dirk van der Kooi. You can find more information here: http://www.delindenberg.com/programma.asp?rid=40.

See the Entoforms in the wild this weekend!

October 27, 2012

oddluminary This weekend you can see the Entoforms exhibited at the Affordable Art Fair in Amsterdam and the Shapeways booth at the Dutch Design Week in Eindhoven (both in the Netherlands).

The Entoforms at the Art & Antiques fair

April 9, 2012

This week the Entoforms will be shown at the Art & Antiques fair in s’Hertogenbosch (Den Bosch) here in the Netherlands. It’s open to the public from the 15th through to the 22nd of April. I will be attending myself as well.

Exhibit at Puntspatie

March 1, 2012

This morning I was in amsterdam to bring the Entoforms to the office of Puntspatie for an exhibit. You can find them there all of this month. Be sure to have a look if you visit the Artis zoo, or happen to pass by. The exhibit is right across the street from the entrance (Plantage Kerklaan 45).


Three is a magic number

September 7, 2011

It has been a while since I posted any news. I have been rather busy with all manner of projects, but also the Entoforms.

A lot of Entoforms have been sent as perks to the people who contributed to the crowdfunding campaign. A bunch of new ones have been developed/grown, and are on their way. I will update the website soon, because the catalogue is behind somewhat.

But the biggest news is that there’s an exiting exhibit coming up in October. I can’t give any details yet, but it’s got me all nervous. For that exhibit I want to show the Entoforms as more of an interactive installation. And to that end… Tim from blendid helped me out with a big red button! It’s actually a hacked usb numpad connected to an industrial button, and every time you press the button… it’s as if you pressed a 3! I’ll make my system respond to that so it starts growing an entoform whenever anyone presses 3… It’s really fun… thanks heaps Tim!

Thank you everyone!

August 2, 2011

Crowdfunding Campaign has come to an end. The total amount raised comes to $2.810,-. 16 People contributed their hard earned cold hard cash, and I appreciate it, and am ever thankful! You made it possible for me to finish a first series of Entoforms. A series large enough to exhibit at the Affordable Art Fair this fall. Even though we didn’t get close to the initial goal I had set, this was the main target, and I dare say… we succeeded!

We also have a winner!

I had a small informal competition running. People who posted a tweet, had a chance to win their own unique custom Entoform! And the winner is: Eduardo (@elabx) from Mexico City! I’ll send you a message a.s.a.p. so we can figure out what you want!

It’s been a blast

Thank you all for an incredible experience. The Campaign may be over, but for the Entoforms it’s only the beginning. Stay in touch, and keep your eye on this space!
Dolf (macouno)

The crowdfunding experience

July 28, 2011

Crowdfunding Campaign for this project is coming to a close (August 1st 2011), I think it’s a good time for me to look back, and see what happened since I started.

Why crowdfunding?

I remember hearing about crowdfunding during the creation of Sintel. I think Colin Levy, was the first to tell me about it. And of course it sounded familiar, because let’s be honest… the Blender Institute has been funding projects this way for quite some time already! It’s a grand idea, and right in line with open-source and creative commons… which I like!

Then Colin showed us all how to run a successful campaign, getting the money together for his short film. Well… that of course gave me something to think about. I’ve been spending a lot of time, trying to come up with “less commercial” ways to make a living from my art, and this seemed great!

Where to fund your project.

I spent some time browsing the internet, looking for places to host my campaign. You don’t really want to go reinventing the wheel… Kickstarter.com is easily the best known place, with the most traffic… but it has 2 big downsides. 1 You don’t get your money until the campaign finishes, and only if you reach your goal, and 2 you have to be an American to start a project on it. The first point seems really logical, and I think is great for a lot of projects. You don’t want to give away your money to someone who isn’t going to spend it on what they said, because they didn’t get their entire budget. But in my case… I’d already been working on the Entoforms for 6 months or so, and was going to use the money for the project no matter what… so… it actually made sense for me to just get the money straight away. And in relation to the second point… I’m Dutch, so… yeah…

The one that I ended up going for is indieGoGo.com. It seemed nice, and allows for world wide participation. They also pay off straight away. They do have a little trick though… they deduct 9% from whatever you get, and only if you reach your goal, do they give you 5% back.

One thing I did notice… and found out the hard way. Fine art projects are the hardest to fund! Movies/music/books even trips are much easier to fund that art. Even though I didn’t reach my goal in the end… if I compare my project to other similar art projects… I did rather well!

Starting a campaign

I had a look at other people’s campaigns before I got started, and the first thing you see is.. you need a cool video! So I asked Ali Boubred (the dude who made the docu about Sintel‘s creation), who I really dig, to make a small video with me. I wanted to not just do an intro for the campaign, but also something that I could show as an intro to the Entoforms in general… I think that was a mistake! I really like the video… it turned out great (of course not how I expected, but great anyway), it worked somewhat… but I think you’re better off creating a video specifically for your campaign… Not just explaining what your project is, and use the text for the rest. Name the website where people can donate in the video, and tell them what they get in return!

I have to admit, standing in front of a camera and trying to make sense is… well… hard! Really hard! But also completely worth it as an experience. And I still owe Ali big time for helping out.

Set your goal

I calculated that to fund the entire initial stage of my project, I needed 10.000 Euros. And… as it turns out, I only generated about a 7th of that amount with the campaign. But, I’ll tell you what… I still think the math is correct. It’s basically how much I’ve invested myself so far… and through the campaign I got a little money back from the community, which is awesome… I think it’s important to be honest about your goals. You can’t go asking people for less than you need, and expect them to pay more.

Perks

One of the best parts of a crowdfunding campaign is it’s perks. When people donate to your project, you give them a present in return. I think the biggest lesson I’ve learnt is to be really clear in my description of a perk. And… not be afraid to add a couple new ones mid way through.

I got it wrong there as well… my cheapest perk was $15 for a set of post-cards… no one went for that. People either wanted an Entoform, or nothing. That’s an important lesson… I wouldn’t go in for a card either, website credit maybe, but not a card. So it’s a good idea to offer people stuff you’d want yourself.

Getting attention

I’m the first to admit it… I’m not the most introverted. I don’t think anyone’s described me as “shy” in the last decade or two. But my oh my… do I hate asking for help. And that’s exactly what Crowdfunding is about. You are asking people for help, and attention all the time. So you best make sure you’re prepared to. For me… I felt like hiding behind the sofa every time I pressed “send” for another e-mail, going out to some blog.

But… it works… Find people who write stuff that relates somewhat to what you’re doing, and send them an e-mail! Because they need content too, and they love getting it handed to them. See the list of articles about the Entoforms, most of those were the result of me sending a personal e-mail to the editor/author. I didn’t spam them of course… I sent them a nice/honest e-mail explaining what I’m up to, and why I thought it might be interesting to them.

Also… here’s a big trick! Find projects like yours and see where they were published! Then write to those places!

Do’s

  • Do make a video with you talking about your project (even if you’re not crowdfunding).
  • Do offer people perks that you’d like to get yourself.
  • Do be honest about your goals and set them accordingly.
  • Do ask for attention a lot!
  • Do release news updates regularly (twice a week as minimum)
  • Do run a campaign that’s 2 months or shorter (2 is plenty, longer becomes a pain)
  • Do have a little competition where you give away stuff too.
  • Do e-mail everyone you know, and lots of people you don’t (but write every e-mail yourself, and make it personal).
  • Do use Google blogsearch to find people to write to about your project.
  • Do find out where your competition got published.
  • Do be incredibly bold in showing you’re doing a campaign… subtlety is nice… but doesn’t work well here!
  • Do get banners up on every website you can (but don’t spend money on it, because banners are a crappy way to advertise).
  • Do get all your friends and family involved.
  • Do find the right crowdfunding platform for your project!
  • Do run a campaign, it’s scary, but a great experience!

Conclusion

It has been a whirlwind 2.5 months for me. I’ve enjoyed it. Personally… I found it somewhat of an emotional roller-coaster. Every time I got picked up by a major website I thought “the ball would start rolling”, and then a few days later I realised nothing much happened. I had more ups and downs in the last 2 months than in the previous 2 years… and that includes working on Sintel! I’ve learnt more about myself (and how to run a business) during this campaign than well… in rather a long time.

So… would I call it a success? I didn’t get close to reaching my goal financially… I did end up with a series of Entoforms large enough to exhibit. I learnt a great deal. I made lots of new connections. I got to develop my project further, and got tons of feedback and ideas.

Lets put it like this… Will I be running another crowdfunding campaign in the future?

DEFINITELY!

Entoforms around the world

July 11, 2011

In the last week I’ve made quite a few improvements to the Entoforms. I brought back creases, and made colours a lot more varied. Also… I can now generate families based on a list of names. SO….. Here’s two really fun ones!

An Entoform for every capital city

An Entoform for every country

Win a unique personal Entoform

July 4, 2011

For the final month of the indieGoGo campaign to fund the Entoforms I decided to have a little competition. You can win a unique personal Entoform based on your name, labeled, boxed, and signed. At the end of the campaign (august 1st), a winner will be randomly selected from all the participants.

Here is what you have to do for a chance to win!


  • Follow @macouno on twitter
  • Tweet the following message (the bold text):

    I am entered to win an Entoform from @macouno. Go to http://www.indiegogo.com/entoforms to contribute and enter as well

Ship ahoy… man if only that sounded cool

June 29, 2011

I spent some time this week working on a little experiment…

The ShipWright

I downloaded the Shipyard file by Greyoxide. Then wrote a little script based on the Entoforms code which assembles ships! Among other things… it’s a bit of proof that all this work on the Entoforms can be applied to other things as well.

Here’s a video I made of all known Blender 3D programmers as spaceships… Yea!

New forms and old

I just now published a brand new entoform! Go have a look at Iuga Magna.

Also the first Entoforms that I’m giving away as perks for the indieGoGo campaign started arriving! Here’s Lukas and Arnoud with their Entoforms!

Ready… set… ship!

June 17, 2011

It is that time! Today I sent out the first batch of perks for the indieGoGo crowdfunding Campaign! It feels really great, it’s going very well… thank you all ever so much!

I also took the time to put all the remaining Entoforms in boxes with correct labelling. This means that I can now once again concentrate on creating new stuff for a bit!

It’s been quite the weekend

June 14, 2011

Hello everyone… I think I can’t get away with not doing a small post right now. It’s been a busy couple of days! I finally received the drill bits I’ve been waiting for, then figured out they’re useless! Then mounted the first series in the brand new fresh black insect boxes… which look awesome! Also had a bit of a birthday party in the park, and a whole gaggle of articles about the Entoforms appeared around the web, I’ll have to make a proper page with links!

Here’s a few (in order of appearance as far as I can tell).

Oh… and I saw a rainbow right above me between a couple of clouds, so I tried to take a picture of it (still looking for the pot of gold)!

An actual birthday present!

June 10, 2011

Only yesterday I got a big box with lots of printed entoforms… and today… I got a small box with three more! I added some pictures to the media page.

If you have a close look… you can tell… these are from the first generation with eyes! All the entoforms before now were born blind!


An early birthday present!

June 9, 2011

Tomorrow is my birthday! And… today I got a nice fresh package from the Shapeways Stork! Four brand new Entoforms! And… they are huuuge! Nine centimetres doesn’t seem like much when you see the number in the computer… but wow… big!

See the media page for some more new pictures (they were added to the press package as well).

Sadly I found out today that the new drill bits I’ve been waiting for were sent to the wrong address. So this evening I have to go check to see if the Italian restaurant on the corner has them… or threw them out. As soon as those are in I can start mounting all these lovely new critters!

Photos, Eyes, and Families

June 7, 2011

Even though not that much time has elapsed since the previous post, a lot has happened.

  • I grew Generation 0041, 0042, and 0043, and uploaded them to youtube.
  • Generation 0041 had better limitation of the number of grown limbs.
  • Generation 0042 has better eyes, and ridges returned (not seen since the days of albino Entoforms).
  • Generation 0043 has much stronger family ties… you can now actually see the resemblance between all the family members.
  • I also recieved the first batch of black insect boxes. They look much nicer than the wooden ones with the coloured critters in them.
  • I broke my 0.5mm drill bit and ordered new ones. I’m waiting for those to arrive so I can properly mount the latest series of Entoforms in the new boxes.
  • I bought 2 electric drills, only to find out that the first had the wrong adapter, and the second can’t handle drills as small as I need them. So I’m hoping the crowdfunding campaign raises enough money to purchase a new dremel drill soon!
  • An article about the entoforms appeared on: vinylpulse.com
  • Another article was announced but has not been published yet.
  • Three of my latest Entoforms had trouble in the printing process… so now I decided to only publish critters in the catalogue that can actually be printed and ordered. This means it’ll take a bit longer than before before I share the final designs… but at least you know they are all available for actual print.
  • And… I added a media page and downloadable zipped press package.

Eyes!

May 29, 2011

Finally I got around to making Entoforms grow eyes! At the same time I also started optimising a lot of the code… slowly it’s evolving into something that doesn’t just “work” but also works properly. The colours are wrong… some have become rainbow creatures… which is kind of nice… except… that they weren’t supposed to

I have to say thank you to Hamed Zaghaghi for being the first person to submit a patch to me for improving my code. He made my scripts work better for people who don’t exactly have my setup.

I will see about uploading a few of the new models soon. Also… I should be getting some new/nice “insect boxes” tomorrow. I’ll take photos as soon as I mounted the entoforms in them.

The next generation

May 25, 2011

After almost a month I finally got around to growing a new generation, and I have to say… this was a tough delivery. It feels as if there was some sort of ‘Mass extinction event’… evolution took a step back, sideways… then moved in a different direction altogether.

Somehow the system became a lot slower… thus I spent a day or two finding ways to make everything a lot faster. In the end… I made the system nearly 5X quicker!!! This saves me 24hrs for every generation I grow from here on. So that’s definitely been worth it! It does mean I had to change the way colours are implemented, and I had to temporarily ditch creases. For those who are interested… the big time saving was in no longer switching to and from ‘edit mode’ in Blender a lot… that takes too much time.

Just for fun, here’s what’s involved in bringing a generation to you.

  • Improve scripts to ready for the next step in evolotion (can be a lot of work, can be quick)
  • Start the system, then wait for at least 6hrs for the new Entoforms to grow (usually whilst I’m in bed)
  • Check results…
  • Create a video from the result
  • Upload video to youtube
  • Pick Entoforms for 3D printing, and catalogue
  • Name the Entoforms using some creativity and Google Translate (I don’t speak Latin)
  • UV unwrap Entoform
  • Bake the vertex colours to a 4096 x 4096 pixels image texture (no anti alias that’s why it’s so big)
  • Open image texture in Gimp to set background colour and resize to a smooth 2048 x 2048 pixels (correct gamma if blender did it wrong).
  • Scale the model to a correct relative printable size
  • Fix wall thickness using the solidify modifier (new trick)
  • Apply a subsurf modifier
  • Convert quads to tris
  • Open in old (2.49b) blender version for export to vrml
  • Open the vrml in accutrans to reassign the uv image texture and resave as vrlm (97), because the export from Blender isn’t liked by 3d printers
  • Open the vrml in a text editor to manually set the image texture path (needs to be relative, and accutrans doesn’t do this nicely)
  • Pack the image texture and vrml in a .zip
  • Upload .zip to shapeways.com
  • Render a turntable sequence of the model inBlender
  • Run a python script to make one neat turntable image from the 144 tiles
  • Convert the turntable to jpg using irfanview
  • Pick a tile, resize it, and also convert using irfanview for a thumbnail
  • Upload thumbnail and turntable to catalogue
  • Upload turntable to Google Picasa
  • Add model to a clean blend file with license
  • Find the frame with this model from the original animation
  • Convert frame to correct size & jpg file format
  • Upload clean blend and image to catalogue
  • Upload clean blend and image to Blendswap.com
  • Add family to entoforms.com database
  • Add palette to database
  • Add Entoform to database

As you can see there’s quite a few steps involved in getting these out… And this is just the work that takes place after they have been created. The big job is writing the scripts to grow the Entoforms.

SVN UP

May 22, 2011

Today I created an SVN repository at code.google.com. SVN is short for Subversion, which is a system to do “version management”. It allows me to keep track of all the changes I am making to the programs. It makes it safer for me, because it’s not only stored on my own computer, and now I can also go “back in time” in case I make a mistake.

A nice second benefit is that I can share everything with all of you whilst I am working on it. A lot of things are unstable right now, but feel free to download/have a look, play around and let me think what you know!

The repository can be found here: http://code.google.com/p/entoforms/